const Emote = require('./Emote');
const Constants = require('../util/Constants');
/** @augments Emote */
class BTTVEmote extends Emote {
/**
* A BTTV emote.
* @param {Channel} channel - Channel this emote belongs to.
* @param {string} id - ID of the emote.
* @param {data} data - The raw emote data.
*/
constructor(channel, id, data) {
super(channel, id, data);
this.type = 'bttv';
}
/**
* The channel of this emote's creator.
* Not guaranteed to contain the emote, or be cached.
* @readonly
* @type {?Channel}
*/
get owner() {
return this.fetcher.channels.get(this.ownerName);
}
_setup(data) {
super._setup(data);
/**
* The name of the emote creator's channel.
* Will be null for global or channel emotes.
* @type {?string}
*/
this.ownerName = 'user' in data ? data.user.name : null;
/**
* If emote is animated.
* @type {boolean}
*/
this.animated = data.animated;
/**
* The image type of the emote.
* @type {string}
*/
this.imageType = 'webp';
}
/**
* Gets the image link of the emote.
* @param {number} size - The size of the image, 0, 1, or 2.
* @returns {string}
*/
toLink(size = 0) {
return Constants.BTTV.CDN(this.id, size); // eslint-disable-line new-cap
}
/**
* Override for `toObject`.
* Will result in an Object representation of a BTTVEmote
* @returns {object}
*/
toObject() {
return Object.assign({}, super.toObject(), {
animated: this.animated,
ownerName: this.ownerName,
type: this.type
});
}
/**
* Converts an emote Object into a BTTVEmote
* @param {object} [emoteObject] - Object representation of this emote
* @param {Channel} [channel=null] - Channel this emote belongs to.
* @returns {BTTVEmote}
*/
static fromObject(emoteObject, channel = null) {
return new BTTVEmote(channel, emoteObject.id,
{
code: emoteObject.code,
animated: emoteObject.animated,
user: {
name: emoteObject.ownerName
}
});
}
}
module.exports = BTTVEmote;